
The goal of most chain reaction games is to clear your screen or to reach a certain score, but Colorfill 2 stages can only be beaten by the power of your cascade, which is measured as a percentage. What this means is that you can empty the entire screen, but unless the lights were snuff out in an unending chain, you could still lose the level.
Another new idea is the use of dragables, along with "positive" and "negative" balls. Dragables are just what they sound like, balls you can drag around (if you can catch them). Positive balls allow you to start chains anywhere by clicking on them. Negative balls disrupt chains and you need to get rid of them by clicking. If you've never tried chain reaction games before, be sure to check out Colorfill 2 below!
Play Colorfill 2!
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